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Call of Duty MW2 Multiplayer Reborn.

Modern Warfare 2 Multiplayer Reborn.

Another generation, another MW2, another multiplayer, but is the multiplayer better or worse?

Does the new generation take a march and leave the old generation in the dust?


So today, we will be rating the maps and what we here at Xeco are the best, and why. These ratings will not be in any particular order and if you think I’ve got anything wrong, please feel free to share your thoughts in our comments or even share with your friends if you agree with us.



Farm 18


Farm 18 is the classic small CoD map, with a couple of levels of verticality play, and 1 big main building in the middle with the map branching out from there. The map is great for mindless running around with smg/shotguns as there are not many long-sight moments, It's fast-paced and overall has a great feel of a map, and if I had to rate I would give it an 8/10.



Valderas Museum


I will include this option even though it has disappeared from us since the beta due to licensing issues. This map, in my opinion, was horrible, Long sight lines, a colour pallet that badly affects light and dark play, and the old dark and light play like mentioned, It's a sniper haven if you love sniping but this map really shows the issues of MW2.

I am speaking from the beta however so things may have changed, For this map, I’ll give a 4/10* but with an asterisk, as we really need to see it again for a better evaluation.



Mercado Las Almas


Probably one of the best-designed maps, the Classic 3 lane map with some attractive flanking options allowing people to dip between the “3 lanes”, The map is a mixture of fast-paced and slow and is a great map for strategy/objective-based game modes. The only problem with this map is when you’re playing hardpoint as this map can be very flash-bang heavy, however, this has to be one the best

maps, 8/10.



Breenbergh Hotel


Another map we were able to play in the beta, this is your average (mostly) indoor manic map, with plenty of rooms to dive through. The map is okay but is incredibly decided on who can control 2 points in the map regardless of the game mode. It’s an OK map and it brings some needed diversity with many levels of verticality and also many flank options. I would give it a 6/10.


Taraq


Welcome to the ruined town in the desert! This is your classic core big map, The map is great for a large map, Decent cover from the long sight lines, and places you can dip in and out of easily. The quirk of the map, however, if you control the middle, You control the whole map as you can see all around you easily, and with the fast TTK, you can drop people like flies. A solid 7/10.


Crown Raceway


Blowing up a safety car, how can you not have fun in this brand new style of map that has never been in Call Of Duty before, We merge Formula 1 and CoD together. The map is based on the paddock/pit lane and you can even see cars going down the track, fast

paced with the garage doors being slightly open allowing you to slide between indoors and outdoors efficiently, It is your standard 3-lane map but the map is well-thought-out with an option for anyone. I would give this an 8/10 but because you can destroy the Safety Car. 10/10.



Embassy


Critically, this map is just a Vacant clone. For those who have played older Modern Warfare games, you can easily tell the similarities. The core feel of the map is the same just with a different ascetic. This does not mean the map is bad at all, it is a solid map and a good entry as a base. It just feels too similar to other maps and doesn’t really feel like it has its own identity, however for gameplay easily. A solid 7/10.



El Aliso


Welcome to big house Warfare. This map is mainly just about the big map in the middle, there is a long sight field on the left and right side but the middle is where everything is at. This map is a camper's haven. Tight corners, places to sit and wait everywhere. This map can be heavily slow-paced, It’s an okay map but it’s tough to push out the campers as you just get funneled into the same places and there isn’t many options/ways you can go. 3/10.


Zarqwa Hydroelectric


Probably one of the most unique styles of maps, The classic 3 lanes but with underwater passages through the map allowing for some insane flanking potential. This map is great fun and is a well-rounded map in terms of verticality, open space, and cover. You

can not go wrong with this map and easily has to be the best map available. 9/10


Al Bagra Fortress


Another map about the battle of the buildings, This is a classic 2 lane map with 2 major buildings in the middle. The map is okay, however, is tainted heavily by spawn camping, If you hold the main building and keep that building, you can control the whole map and not allow people to move out of their little spawn area, It can easily lead to boring snowball games. 5/10


Santa Sena Border Crossing


One of the most controversial maps to date, not politically, but because of the amount of backlash, it has received. The whole map is full of cars that could easily be made to explode. Once the cars are exploded it turns into a head glitch haven, however, it is given more hate than its worth. The map is fast-paced and you can easily push the head glitch spots because of the cover, It takes time to adapt and that is the main issue, but that is the main issue of CoD as a whole. 6/10


Thank you all for reading our ratings on the Multiplayer maps. I, Xeco_Vol, have extensively

played the new call of duty and I do want to remind you that each person will have their own

opinion. Does yours differ? Please feel free to share.


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